Commanders lead armies composed of specialized units, each unique to a given Commander.
Upgrading and leveling up will reveal their ultimate potential, and add to users’ flexibility of strategy in battle.
Unit Description[]
At present there are 10 separate Units, each with custom appearance and features. As different arrangement of units will bring hundreds of different result, users are encouraged to experiment with different strategies and share their findings.
Unit Status[]
Equip units with gear to level up;
Commander’s strength is heavily dependent upon their level. Keep Commanders at their highest level through EXP books and managing equipment level
Equipment[]
Commander’s strength is influenced by which items they have. As Commanders increase their level, they are able to access different types of items. Be sure to keep them maximally equipped to increase your power on the battle field.
Units Features[]
As Commanders increase their levels, they will unlock new features specific to their units. Each Commander’s units can have at most 4 special features. The following comprehensive list of all possible features.
TANK[]
Hatch Down | |
Tank Blast | |
Nest Breaker | |
Sand Bagged | |
Armored Charge |
RIFLEMEN[]
Crouch: Chance to dodge Long Range Infantry Units normal attack. | |
Bayonett Charge: Chance to have continuous attack in normal attack against Long Range Infantry Units. | |
Grenade Toss: Deals DMG when attacking AT Gun units, also reduces DMG from it. | |
Medic Support: Recovers HP before each turn. | |
Red Rank Commander required |
MACHINE GUN[]
Emplacement: Chance to block Long Range Infantry Units normal attack, reduce 50% DMG | |
Bulletspray: Chance to have strafe attack in normal attack against Long Range Infantry Units | |
MG Suppress: Deals DMG when attacking Riflemen units, also reduces DMG from it | |
Gold Rank Commander required | |
Red Rank Commander required |
PARATROOPERS[]
Flank: Chance for a Crit attack on Long Range Infantry Units, deals double DMG | |
Bayonett Charge: Chance to have continuous attack in normal attack against Long Range Infantry Units | |
Satchel Charge: Deals DMG when attacking Mortar units, also reduces DMG from it | |
Medic Support:Recovers HP before each turn. | |
Red Rank Commander required |
RECON[]
ZigZag: Chance to dodge Close Combat Infantry Units in normal attack | |
Terror on Wheels: Chance to have strafe attack in normal attack against Close Combat Infantry Units | |
Jeep Rush: Deals DMG when attacking Paratrooper units, also reduces DMG from it | |
Reinforcements:Increases upper limit of troop number | |
Red Rank Commander required |
BAZOOKA[]
Crouch: Chance to dodge Motorized Units normal attack | |
HEAT Round: Chance to stun enemy in normal attack against Motorized Units | |
Artillery Breaker: Deals DMG when attacking Artillery units, also reduces DMG from it | |
Panzerschrekt Assault: Chance of dealing Crit attack (2x DMG) | |
Red Rank Commander required |
SNIPER[]
Prone: Deal extra DMG in normal attack against Close Combat Infantry Units | |
Explosive Bullet: Chance to stun enemy in normal attack against Close Combat Infantry Units | |
Precise Kill: Deals DMG when attacking Bazooka units, also reduces DMG from it | |
Red Rank Commander required |
ARTILLERY[]
Czech Hedgehogs: Reduce RECEIVED DMG when attacked by Motorized Units | |
Barrage: Chance to have Crit attack on Motorized Units, x2 DMG | |
Sniper Elimination: Deals DMG when attacking Sniper units, also reduces DMG from it | |
Gold Rank Commander required | |
Red Rank Commander required |
MORTAR[]
Armor-piercing: Deals extra DMG in normal attack against Motorized Units | |
Explosive Shell: Chance to stun enemy in normal attack against Motorized Units | |
Recon Tracker: Deals DMG when attacking Recon units, also reduces DMG from it | |
Creeping Barrage: Chance to have Sputter Attack against enemy, deals 50% DMG to enemies around it. | |
Red Rank Commander required |
AT GUN[]
Armor-piercing: Deals extra DMG in normal attack against Motorized Units | |
AT Rush: Chance to ignore defense in normal attack against Motorized Units | |
Tank Buster: Deals DMG when attacking Tank units, also reduces DMG from it | |
Sand Bagged: Increases defense points | |