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Commanders lead armies composed of specialized units, each unique to a given Commander. Upgrading and leveling up will reveal their ultimate potential, and add to users’ flexibility of strategy in battle.

Unit Description Edit

At present there are 10 separate Units, each with custom appearance and features. As different arrangement of units will bring hundreds of different result, users are encouraged to experiment with different strategies and share their findings.

Unit Status Edit

Equip units with gear to level up;

Commander’s strength is heavily dependent upon their level. Keep Commanders at their highest level through EXP books and managing equipment level

Equipment Edit

Commander’s strength is influenced by which items they have. As Commanders increase their level, they are able to access different types of items. Be sure to keep them maximally equipped to increase your power on the battle field.

Units Features Edit

As Commanders increase their levels, they will unlock new features specific to their units. Each Commander’s units can have at most 4 special features. The following comprehensive list of all possible features.

Crouch 
Crouch
Chance to dodge Long Range Infantry Units normal attack
Emplacement 
Emplacement
Chance to block Long Range Infantry Units normal attack, reduce 50% DMG
Flank 
Flank
Chance for a Crit attack on Long Range Infantry Units, deals double DMG
Prone
Prone
 
Deal extra DMG in normal attack against Close Combat Infantry Units
ZigZag 
ZigZag
Chance to dodge Close Combat Infantry Units in normal attack
Hatch Down
Hatch-down

Chance to block Close Combat Infantry Units in normal attack

Armor-piercing 
Armor-piercing
Deal extra DMG for normal attack against Motorized Units
Czech Hedgehogs
Czech-Hedgehogs
 
Reduce RECEIVED DMG when attacked by Motorized Units
Bayonett Charge
Bayonett-Charge
Chance to have continuous attack in normal attack against Long Range Infantry Units
Bulletspray
Bulletspray
 
Chance to have strafe attack in normal attack against Long Range Infantry Units
Explosive Bullet 
Explosive-Bullet
Chance to stun enemy in normal attack against Close Combat Infantry Units
Terror on Wheels
Terror-on-Wheels
Chance to have strafe attack in normal attack against Close Combat Infantry Units
Explosive Shell 
Explosive-Shell
Chance to stun enemy in normal attack against Motorized Units
Barrage 
Barrage
Chance to haveCrit attack on Motorized Units, deal double DMG
AT Rush Chance to ignore defense in normal attack against Motorized Units
HEAT Round Chance to stun enemy in normal attack against Motorized Units
Grenade Toss
Grenade-Toss
Deals DMG when attacking AT Gun units, also reduces DMG from it.
MG Suppress
MG-Suppress
 
Deals DMG when attacking Riflemen units, also reduces DMG from it.
Satchel Charge 
Satchel-Charge
Deals DMG when attacking Mortar units, also reduces DMG from it.
Precise Kill 
Precise-Kill
Deals DMG when attacking Bazooka units, also reduces DMG from it.
Jeep Rush 
Jeep-Rush
Deals DMG when attacking Paratrooper units, also reduces DMG from it.
Nest Breaker
Nest-breaker
Deals DMG when attacking Machine Gun units, also reduces DMG from it.
Recon Tracker
Recon-Tracker
Deals DMG when attacking Recon units, also reduces DMG from it.
Sniper Elimination Deals DMG when attacking Sniper units, also reduces DMG from it.
Tank Buster Deals DMG when attacking Tank units, also reduces DMG from it.
Artillery Breaker Deals DMG when attacking Artillery units, also reduces DMG from it.
Medic Support Recovers HP before each turn.
Reinforcements Increases upper limit of troop number
Headshot Chance to have Super Crit attack when normal attack enemy, and deal Triple DMG
Reinforcements Increase upper limit of troops number
Sand Bagged Increases defense points
CreepingBarrage Chance to have Sputter Attack against enemy, deals 50% DMG to enemies around it.
Panzerschrekt Assault Chance to have Crit Attack against enemy, deals Double DMG
Tank Blast
Tank-blast
Chance to deal Super Crit attack (triple DMG) in normal attack against Close Combat Infantry Units

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